A short demo of a retro platformer game I'm developing using Unity game engine.

Comments

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you probably should use something other than the spacebar to jump

why?

its awkward for the player if all the other actions are z,x,c etc and the jump is done with space bar.

It's easer to do things quickly if say, Z, is jump, X is shoot, etc.

I see, I'll check it out, thanks!

np

Maybe try to implement some of the things from this video

Thanks, I'll check it out.

Overall great game. I like the jet mechanic and the swimming is nice and smooth.

Couple suggestion that I have:

• I would make the controls less "floaty" as it is hard to control sometimes. Character gains a lot of momentum and its hard to stir him, especially in mid jump

• Make character not automatically fall from the ladder when reached its end, but only when jump button pressed

• Maybe the ability to shoot arrows while climbing ladders would be cool?


Thank for the input.  I'll try your suggestions.

you need to capture left-alt at an earlier stage or use a different key for firing arrows. (at the moment pressing left-alt causes the game to defocus)

Thanks, I'll try to address the problem asap.  At the moment changing to full screen solve the problem..

Ok, I changed controll keys, problem solved. thanks again.